Re: About doing evil.
An additional bonus is that well located defensive work in some cases will punish an aggressor just as well as a hex. Habitual agressors can be relied on to transgress until given cause to halt. If you know their probable target then you set the magical equivalent of a minefield out and just wait for the aggressor to destroy himself. It involves a slightly less polite form of warding than I normally use but long as you know your enemy, shields can easily become destructive weaponry.
An additional bonus is that well located defensive work in some cases will punish an aggressor just as well as a hex. Habitual agressors can be relied on to transgress until given cause to halt. If you know their probable target then you set the magical equivalent of a minefield out and just wait for the aggressor to destroy himself. It involves a slightly less polite form of warding than I normally use but long as you know your enemy, shields can easily become destructive weaponry.
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